We're an independent game publisher.

Tremorworks was founded in 2006 by two guys with a passion for innovation in games, with a goal of providing innovative and ground-breaking games to tabletop game enthusiasts around the world.
OUR GAMES

OUR GAMES

Paragon

PARAGON

Paragon is a whole new take on the HDL system, with dramatically expanded rules, a complete magic system, integrated cybernetics rules, and most importantly, a totally revamped Active Delay combat system. Under the hood, it’s still the best of the original HDL system, with point-based character creation, customizable characters with Backgrounds and Weaknesses, cards for both character-building and in-game effects, and the underlying HDL dice mechanic. But the new Paragon rules take the game to new heights, expanding rules to 334 full-color pages.

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Demongate High

DEMONGATE HIGH

Clocking in at over 500 pages, this book features hundreds of illustrations and information about the world both within and outside of Demongate High School. It includes detailed descriptions about dozens of supernatural organizations and all the planes of the multiverse, complete statistics for every full-time faculty member, and a plethora of plot hooks. In short, this is your one-stop resource for years of adventures within the Demongate High universe.

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Perfect Horizon 216X

PERFECT HORIZON

Perfect Horizon is the Paragon "cyberpop" setting, inspired by sci-fi like Appleseed and Ghost in the Shell. Huge mega-corporations and political intrigue overshadow a world rampant with hackers, cyborgs, mecha, genetic engineering, and psychic powers.

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LUCID

LUCID

Step into a world where Dreamers, the rare and gifted, are able to enter reality through their dreams. By controlling their dreams, they can even control the very fabric of reality. The PDF of LUCID is available for free!

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The Embers of Pyre

The Embers of Pyre - Now in Free Beta!

An extension of the Demongate High setting, the Embers of Pyre is high fantasy taking place in Earth's distant future. The Realm is a different place from the modern world of Demongate High, with Angels and Demons walking the land beside powerful magicians and dozens of intelligent races. Magic and mysterious ancient technology are part of everyday life, in a feudal society that rose from the ashes of the arrival of the Chaos Moon.

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Paragon

PARAGON

Paragon is a whole new take on the HDL system, with dramatically expanded rules, a complete magic system, integrated cybernetics rules, and most importantly, a totally revamped Active Delay combat system. Under the hood, it’s still the best of the original HDL system, with point-based character creation, customizable characters with Backgrounds and Weaknesses, cards for both character-building and in-game effects, and the underlying HDL dice mechanic. But the new Paragon rules take the game to new heights, expanding rules to 334 full-color pages.

The new rules are even more flexible and adaptable, with countless minor changes to rules, expanded Backgrounds and Weaknesses, and page after page of details for game realism and options.

Upcoming game settings include:

  • Infinite Vector, a deep-space science fiction story set in the universe of Perfect Horizon, with an ever-growing roster of playable alien species and a new option for “super-powered” individuals, the life-energy known as Vitalia.
  • The Embers of Pyre, a post-apocalyptic medieval fantasy setting with an unparalleled range of playable races alongside new and expanded options for magic.

Be sure to stay tuned for updates on these settings and more!

BUY PARAGON NOW

BUY PARAGON CARDS (at The Game Crafter)

BUY PARAGON CARDS (at DriveThru Cards)

Paragon

DEMONGATE HIGH

This all-new second edition of Demongate High includes more than 100 demons, dozens of celestial and terrestrial beings, expanded rules, hundreds of new skills and powers, and everything you could want to know about the world of Demongate High. Clocking in at over 500 pages, this book features hundreds of illustrations and information about the world both within and outside of Demongate High School. It includes detailed descriptions about dozens of supernatural organizations and all the planes of the multiverse, complete statistics for every full-time faculty member, and a plethora of plot hooks. In short, this is your one-stop resource for years of adventures within the Demongate High universe.

To use this book, players also need the Paragon Basic Rules and Cards.

BUY DEMONGATE HIGH NOW

READ THE WEBCOMIC

Perfect Horizon 216X

PERFECT HORIZON 216X

The world of the 2160s is a different place, rife with mega-corporations, political machinations, lawless outlands, powerful mecha, and genetic engineering gone out of control. The clouds of a new world war are gathering in the distance, as every corner of the globe clings desperately to the last vestige of what makes up its way of life. Civilization struggles to retain what makes it human, while the engineered nation of Neutopia strives to control it all under the watchful eye of its flawless society.

Is this truly a perfect horizon?

This second edition of the Perfect Horizon cyberpop setting has been revised and updated for the new Paragon, HDL Second Edition rules, and includes expanded cybernetics and technology rules, extended world timeline, and all new character options.

The digital edition also includes completely interactive tables and index, for convenient browsing.

To use this book, players also need the Paragon Basic Rules and Cards.

BUY PERFECT HORIZON NOW

LUCID: Dreamscape Reality

LUCID: DREAMSCAPE REALITY

Opening one’s eyes after falling asleep can mean different things to different people. For most, it means awakening to reality. For a few rare individuals, it could mean awakening to a dream; a lucid experience limited only by imagination, but still belonging to the world we know as reality. But when a dream is reality, how does one tell the difference?

Stepping from a dream into the Dreaming Reality can be a bit of a shock, and believing that one can influence reality while dreaming can be very difficult. However, these are issues any Dreamer must overcome in order to learn to protect himself from the Shadows, and from the dangers inherent in his own dreams and nightmares.

Welcome…to LUCID

To use this book, players also need the Paragon Basic Rules and Cards.

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The Embers of Pyre

THE EMBERS OF PYRE

Earth was a planet of progress, of great technology and sophistication, until the Chaos Moon arrived and warped the world, twisting it with powerful magic into something new and dangerous. Cities fell, monsters arose, demons and angels alike stepped across the boundaries between dimensions.

That was over 2,000 years ago.

Explore the Realm of Pyre, a world born from the ashes of our own, a world of sorcery and lost technology, where dragons, angels, demons, and remnants of a lost civilization live alongside humans, elves, and talking beasts. It’s a vast world of magic and monsters, rich in history and home to endless adventures.

This high fantasy setting for the Paragon Universal Role-Playing Game includes:

  • 50+ playable races - Choose from unique takes on fantasy staples like elves, dwarves, and beastfolk; try your hand as an ogre or doppelgänger; live countless lifetimes as a phoenix; even take on the role of a robotic remnant or a cohesion of pure magic.
  • Dozens of new Backgrounds, Weaknesses, and options for magic - Delve deep into the society and history of the Realm, and learn to harness magic as a holy priest, a chaos mage, or even a demonic warlock.
  • 260+ new magic spells - Expand your repertoire with hundreds of brand new spells for mages of all types.
  • 140+ creatures - Confront the dangers of the Realm, and make new allies in whatever quest you choose to take up.

The Embers of Pyre setting is an extension of the Demongate High setting; in order to play, you need the Paragon Basic Rules and Cards, as well as a set of polyhedral dice. Demongate High is also recommended, though not required.

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CONTACT TREMORWORKS

WE'D LOVE TO HEAR FROM YOU

Sean Boyle: sboyle@tremorworks.com

Robert Kalajian: rkalajian@tremorworks.com